/*
 * LoadShader.h
 *
 *  Created on: 15 Nov 2013
 *      Author: axel
 */

#ifndef LOADSHADER_H_
#define LOADSHADER_H_

#include <GL/glew.h>

class LoadShader
{
public:
	LoadShader(void);
	~LoadShader(void);
	static void compileShaders(const char* pVs, const char* pFS, GLuint &ShaderProgram);
	static void addShader(GLuint ShaderProgram, const char* pShaderText, GLenum ShaderType);
};


#endif /* LOADSHADER_H_ */
